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[

McDonald's

]

McDonald's - Pokemon Happy Meal

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Discipline
2D
3D
Animation
VFX

Client

McDonald's


Agency

Leo Burnett UK


Production Co

Hornet


Director

Yves Geleyn


Executive Producer

Greg Bedard, Marty Geren


Producer

Heather Hardin


Editor

Cole Bannick


CG Supervisor

Richard Kim


Cel Lead

Sami Healy


CG Lead

Angie Rivera


Art Director

Justin Burks, Yves Geleyn


Designer

Christy Lundy, Hannah Kim, Alisha Liu, Eliott Cigognetti, James Gilleard, Kelsey Robinson


Character Designer

Renaud Lavency


Matte Painter

Tristan Menard


Storyboard Artist

Maria Chou, Camillio Clauser, Peter Nguyen


Modeler

Constance Bensen


CG Generalist

Frank Lee, Nelson Mai, Natalia Perez Melendez, Angie Rivera


Cel Animator

Hyo Bin Kang, Josh Brennan, Matt Corsillio, Kelechukwu Nwakudu


CG Animator

Nick Christie, Anthony Travasio, Carlos Sandoval


Lighter

Alvin Bae, Laney Lai, Frank Lee


Compositor

Carl Mok, Herc Fernandes, Alex Harding, Ria Shinde, Nicole Noel


Colorist

Evan Shoonmaker


Production Coordinator

Aidan Erbter


Talent Coordinator

Jon Chun


Managing Partner

Hana Shimizu


Director of Production

Karen Lawler


Head of Creative Development

Kristin Labriola


Head of Production

Dez Stavracos


Head of CG

Pakorn Bupphavesa

An iconic collaboration gets a new mixed media look.

Pokemon have been spotted at McDonald’s for their new global Happy Meal campaign.

‍

Yves Geleyn’s deft worldbuilding skills honor the creative essence of Pokemon in an all-new style: we designed a new look that is nostalgic yet fresh and completely unique to the brand collaboration.

‍

It combines legacy media at the heart of the Pokemon brand- including manga, retro video games, and trading cards- with a modern, graphic sensibility and characters designed by Hornet Director Renaud Lavency. Everything from the buses to the bikers is a blend of our 2D, CG and VFX teams bringing their own special magic. 

‍

Since a global campaign needs a global environment, the cityscape was influenced by architecture from around the world. The use of minimal yet influential detail gives perceptible character without situating any scene too specifically. 

‍

Take a whirl around town and discover a new world for Pokemon and McDonald’s.

Directed by

Yves Geleyn

It combines legacy media at the heart of the Pokemon brand- including manga, retro video games, and trading cards- with a modern, graphic sensibility and characters designed by Hornet Director Renaud Lavency. Everything from the buses to the bikers is a blend of our 2D, CG and VFX teams bringing their own special magic.

Since a global campaign needs a global environment, the cityscape was influenced by architecture from around the world. The use of minimal yet influential detail gives perceptible character without situating any scene too specifically.

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